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Metal gear solid 1
Metal gear solid 1






metal gear solid 1

She’s worked directly with Kojima for the music before so she does have some insight, and personally believes that the music has suffered in MGSV because she’s not a part of it, because they couldn’t afford her. She said they paid for her to write 30-40 songs that ended up not being used, and he’d tell her to write another one, then another one, then another one, because he settles for what he likes and has a good mind for what people want to see and what people want to hear… Where instead of, for example, cutting corners by lowering foliage resolution, he wants to make sure everything looks as good and polished as possible. In her eyes, Kojima’s a fantastic creator, and probably the best creator of his time, but he doesn’t have a strong business sense like Konami would like him to have. So in doing that, he gets a little more than a game creator would but doesn’t take bonuses from the game selling well…

metal gear solid 1

He was spending the budget on this and that and upgrading the Fox Engine and then delaying further because the engine wasn’t ready, and Konami wasn’t happy with that because he gets his salary and he takes a more traditional “Japanese man” approach by not taking a profit share.

metal gear solid 1

He gets paid a certain amount no matter what, and he was spending so much money and delaying the project, and adding all these features and making sure the game was the biggest and best thing it could be, and Konami was unhappy with that because has no effect on him. The main reason for the falling out, at least in her opinion, is that Kojima gets paid a salary, and doesn’t make any profit share on the game. Thanks to /r/MetalGearSolid, there is also a condensed transcript of what was said: The portion of the podcast relating to this starts at 1:45:00 until roughly 2:03:00. It’s also worth pointing out this is a case of “someone said that someone said.” This didn’t come directly from Rika, this came from someone who was talking to Rika a while ago and is remembering it on a podcast, so take it with as much salt as you like. That, combined with an incredibly high budget, sparked the breakup. Apparently she said the reason Konami and Kojima split is because Kojima was not paid a portion of the profits on game sales, but was instead paid a fixed wage regardless of the success of the game. However, according to rumours on The Codec podcast, we might be a little bit nearer to the closure our society so desperately needs.ĭaley, Co-host of The Codec Podcast, claims he has been part of an interview with the series’ former composer Rika Muranaka. The section in question begins at roughly 00:35:00:ĭay 91: Silent Hills is still cancelled, Hideo Kojima’s still parting ways with Konami, and we still don’t know why we have been made to suffer like this. So if you now want to see exactly what Rika says herself, you can do so below. This wasn’t released at the time of the original publication of this article. It was for another podcast he hosts called Metal Gear Central. [ Update: I’ve received word from The Codec podcast’s co-host Daley that the interview with Muranaka he discusses below is now online.








Metal gear solid 1